Druids possess many advantages and almost nonexistent disadvantages once you’ve reached high levels, but before that... things can get really hairy at times, excuse the pun. The Druid class is intended to be protector of the wilds, defender of the great balance, and preserver of life, but unless you’re playing on an RP server, I somewhat doubt that you truly plan on doing anything aside from laying some major smack down on everything from mobs, when leveling, to other players in the arena, to bosses in raids. Creating a Druid is akin to saying you want to have your cake and eat it too, only with icing on top, and perhaps a couple bowls of ice-cream on the side. But all joking aside, Druids have the ability to tank, DPS either from a range or in melee, and play the role of main or backup healer, all packaged into one little (or not so much if you happen to be Tauren) package.
Let not the low population of Druid’s sway you from your interest. Druid’s are one of the most fun, inventive, and overall powerful (overpowered?) classes in the game, and for good reason considering how the class is designed. However not all things are difficult, if you can manage to get a leveling buddy things will come much easier, given that you could play the role of healer at least for a short period of time while they bring the damage. Additionally, almost immediately upon gaining cat form you’ll notice a marked increase in both damage and overall mana efficiency. Kill a few mobs, drop out of cat form to put up some heals on yourself, return to killing, etc. Before 4.0 - About the only downside would be relative boredom and slaving away mashing the Wrath key (a fairly weak ranged nuke at low levels) from 1-10 before proceeding to then mash the maul key (your main bear form attack) for another 10 or 20 more.In cataclysm,Druids now get cat form at level 8 and can start their career of ripping and clawing the opposition. Bear form comes at level 15 and you're now a pretty good tank, in addition to being a healer and ranged and melee DPS.
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