All warriors’ essential threat abilities are baseline until at least level 50, when Devastate is available, but all specs remain viable for threat production until at least level 60. Truth be told, warriors at level 80 have all the essential abilities to hold threat on single targets, regardless of spec, but beginning at level 60 you will notice the absence of mitigation, avoidance and threat talents.
Levels 10-34
Levels 10-14: Definitely get Improved Bloodrage. Shield Specialization is good, especially if you want to grind with a 1-hander and shield to avoid building up those weapon skills in addition to 2-handers. Improved Thunder Clap is only good this early if you plan on tanking lots of instances as you level, but don’t use it while grinding unless you’re attacked by multiple foes. Slower enemy swings = less rage & fewer avoided swings = slower grinding.Levels 15-19 : Getting Glyph of Revenge would be wise if you’re using mostly Defensive Stance. Battle Stance may prove more productive since it allows Overpower and doesn’t have a damage penalty, at least until you fill up those avoidance talents. Incite is good for Heroic Strike and the occasional Thunderclap when tanking. Put 2 points into Shield Specialization.
Levels 20-24 : 2/2 Improved Revenge is next because you’ll be using it to do most of your damage in the early levels. After picking up 2/2 Shield Mastery, put your last point for this tier into Anticipation or Shield Specialization, if you still have room, to up your Revenge openings.Levels 25-29 : Use the next few levels to finish out Anticipation. Last Stand and Improved Thunder Clap are good candidates for you last point, but only if you’ve finished out your avoidance talents.Levels 30-34 : Definitely grab Concussion Blow, a great tool for dealing damage and stunning. Gag Order won’t show it’s usefulness until Shield Slam is available at 40, but remains a good choice at these levels. If you haven’t finished out Shield Specialization or Anticipation, do that. Otherwise, finishing Improved Thunder Clap will prove useful for tanking.
Levels 30~65
Level 35-60 : The rest of the talents fall into place from here on. Pick up everything except for Safeguard and possibly Vigilance. You’ll have a spare point to spend to get from tier 8 to 9 – put it in Last Stand or something unfinished.Level 61-65 : Put 5 points in Deflection from the Arms tree. More avoidance is good for tanking and Revenge openings.Fundamental level 65 protection tanking build. This is commonly considered the must-have talent set for effective tanking. The only flexibility here is in Improved Revenge, Toughness, and Improved Thunder Clap, depending on your priorities. Puncture and Improved Spell Reflection are viable alternatives, though less so in Puncture’s case.
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